Moving onto Tier 2 and 3, Murloc Warleader (all other friendly amphibians have +2 Attack) is a must, while Old Murk-Eye (+1 Attack for each other Murloc on the battlefield), and Coldlight Seer (your other Murlocs get +2 Health) can be great for a couple of turn as you begin to slowly move to higher Tavern tiers. Getting the upper hand in terms of headcount during the first few turns is crucial, so you can guarantee yourself a few easy wins while dealing damage. The idea is to focus on having a constant source of Murlocs, even if you’re just using the tokens to deal quick bursts of damage to the enemy. Murloc Tidecaller (gain +1 Attack when a Murloc is summoned) and Murloc Tidehunter (its Battlecry summons a 1/1 Murloc Scout) can be obtained in Tier 1, and they will set the foundation of how you’re going to play this comp. The best part about toying around with these compositions is that you won’t need to go any further than Tier 3 in the Tavern to get a decent deck. While Mechs are usually the majority in a Hearthstone Battlegrounds match, these iconic beings carry their own potential as well. The Lich King’s ability to resurrect the card on the far right can help you to maintain your Soul Jugglers alive and kicking, too, but prioritize the other two before it. The first buffs all your Demons by +1/+1 for 3 gold coins, while the second comes packed with 20 extra HP. Lord Jaraxxus and Patchwerk are some of the best hero choices for this composition. And this is without considering cards like Nathrezim Overseer (gives +2/+2 to a friendly Demon and can already be obtained in Tier 2) and Phalanx Commander (your Taunt minions have +2 Attack). At Tier 5, Mal'Ganis is a must, adding +2/+2 to your hellish demons. Voidlord is a Tier 6 card, but its Deathrattle summons three 1/3 Demons with Taunt, which can really turn the tides if combined with Soul Juggler, which deals 3 damage to a random enemy minion every time a fellow Demon dies. Imp Gang Boss is useful if you manage to keep it alive, since every time the Demon gets hurt it will summon a 1/1 Imp. They’re not as straightforward as Beasts, but there are a few cards that you should be paying attention to if you want to pursue this comp. Don’t bother with Queen Wagtoggle unless it’s absolutely necessary, since adding +1 health to your Beasts isn’t a game changer compared to the rest.ĭemons thrive in both attack and health, along with a focus on tokens. The Rat King can also do well with this comp, but its passive is uncertain around what the Tavern might throw at you. The heroes that get along best with this are Nefarian, The Curator, and King Mukla. Lastly, make sure to level up your Tier level as quickly as possible to get access to Mama Bear, which gives +4/+4 to every summoned Beast. Keep in mind that, while cards like Baron Rivendare (which triggers your Deathrattle twice) might sound tempting, you'll always have a maximum of seven cards on the table, so it won’t add much to this Hearthstone Battlegrounds strategy. If you add Taunt to it, you’ll guarantee a quick swift and a group of 1/1 units to boost your Scavenging Hyena. The minion starts with a base of 2, but if you can just raise it up until 6 or 7, you’ll guarantee a solid backup in case the luck isn't with you. Ideally you’ll be exploiting this with tokens as much as possible, and one card that can help you is the Rat Pack, whose Deathrattle summons a number of 1/1 Rats equal to its attack number. One that you should never avoid is the Scavenging Hyena, a minion that obtains +2/+2 each time a fellow Beast dies.
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